Description
During November 2023, me and Qizilan were given two weeks to make a fifteen second Unity game. The objective of Project
Firework is to achieve the highest score by reaching the highest of heights, and creating the largest and most explosive
firework within fifteen seconds. This is done by collecting the pickups. My contributions included gameplay programming,
animation implementation, level design, and music and SFX editing/implementation.
Qizilan's Itch Page
Game
Showcase
(Commentary was for a past assignment)
Screenshots
![]() |
![]() |

