Project Firework

Description

During November 2023, me and Qizilan were given two weeks to make a fifteen second Unity game. The objective of Project Firework is to achieve the highest score by reaching the highest of heights, and creating the largest and most explosive firework within fifteen seconds. This is done by collecting the pickups. My contributions included gameplay programming, animation implementation, level design, and music and SFX editing/implementation.

Qizilan's Itch Page

Game

Showcase

(Commentary was for a past assignment)

Screenshots